![]() SuperTux 0.6.3 is here just in time for the Christmas holidays and introduces new features like swimming, wall jumping, new snow tiles, autotiles, new objects (e.g. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.Ī big thanks to all of our translators who worked very hard to translate the new strings in time.After a year and a half of hard work, the SuperTux development team announced today the release of SuperTux 0.6.3 as a hefty new update of their open-source classic 2D jump’n run sidescroller game in the style of the Super Mario games. The fastest way is usually IRC, but please wait if you don’t get an answer immediately. If you’d like to help with SuperTux development, you can find more resources in our wiki at. An issue causing the bridge in the forest world to not be shown in certain cases was fixed.Speed improvements for levels using a huge amount of lava tiles. ![]() Improvements to many levels in the Icy Island and forest world.New and improved backgrounds and sprites.A new worldmap, “Revenge In Redmond” celebrating SuperTux’s 20th anniversary, which includes new enemies and sprites !!!.But overall, this release is supossed to celebrate our anniversary (May 2000) with a little surprise Add-On, which can be found in the contrib levels! Other changes include a power-up counter in the hud, new sprites for the door, a new tileset and several new badguys. It also features reworked graphics and levels. This release fixes a number of bugs that were reported after 0.6.1. The SuperTux Team is excited to announce the availability of SuperTux 0.6.2. Thank you, Merry Christmas, and happy SuperTuxing!! Additionally, you can play SuperTux 0.6.3 online at. Source tarballs and builds for Windows (32-bit and 64-bit), OS X/macOS and Linux (via AppImage) are available on the Downloads page, or via GitHub. If you would like to help expedite the development of 0.7.0, you can contact us and help develop from there. You may be wondering, “If there are so many changes, why not release 0.7.0?” The SuperTux Team would like to make significant progress on the story mode, including things such as finalizing the first two worlds and beginning work on the final two, before 0.7.0 is released. Updated translations, of course (thanks to translators)Īnd these are just the most significant changes there are plenty of other small features and bugfixes for you all to explore :).Optional integration with Discord (thanks to Semphris). ![]() Editor auto-saves at regular intervals (thanks to Semphris).Skippable cutscenes (thanks to Semphris).Added timeshift ambience in the worldmap (thanks to Semphris).Rework of the Revenge in Redmond worldmap (thanks to RustyBox).Add-on creator, to easily create add-on packages with your world (thanks to Semphris).New color picker based on OKLab (thanks to HybridDog).Added in-game progress statistics (thanks to Semphris).Official binaries for FreeBSD, Linux 32-bit and Ubuntu Touch (thanks to Semphris).A new rublight object (thanks to HybridDog).Many new objects, like the sideways bumper and falling blocks (thanks to Daniel).Remade the crystal tileset (thanks to Alzter and RustyBox).Many updates to paths, with easing, bezier curves, path sharing between objects, and more (thanks to Semphris).Refreshed many contrib worldmaps (thanks to Servalot).Updated animations (thanks to Alzter, Daniel and RustyBox).Added swimming (thanks to Daniel and Zwatotem).See below for a link to an online version. WASM compilation! SuperTux nightlies can now be played directly in the browser (thanks to Semphris).Some of the most significant changes include: This release introduces many new features perhaps the most new features in a long time! The SuperTux team is excited to announce the release of SuperTux 0.6.3 after approximately 1.5 years of development. If you would like to help with development, you can contact us. 0.7.0 is going to be a relatively large update for SuperTux, and hopefully you all enjoy it when it is done. So in short, there is still a lot of progress to be made, alongside the progress that’s already been made. Updates to every level in the base gameĪnd some new improvements have yet to be started, such as:.Finding a way to not break old levels with new graphics.Most of the major improvements made to SuperTux in 2022 include:Ī lot of improvements are still WIP, such as: So instead of an update, here is a run-down of the progress for the next update: Improvements made in 2022 It is not because there was no progress made it’s quite the opposite! There are so many improvements that have been added, so many more in progress, and so many more that still have to be worked on for the next update, that it was decided best to hold off on an update for this year. ![]() However, this year there is unfortunately no update. Almost every Christmas recently, the SuperTux Team has had an update to release.
0 Comments
Leave a Reply. |